00B0: Trigger sprite
Set parameter 0x9 for this sprite category.
Sprite memory
  00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
00
Control code
X location
Y location
10
20
30
40
50
Parameter

Description
$00 Control code
Type: ushort
Relative address for array pointer of sprite assembly. It is $00B0 for trigger sprite.

Explanation
Trigger sprite is a dummy sprite which has no function. Thus, trigger sprite itself does not affect to other sprites.
Sprites that they have a same group ID are loaded at once when one of them is loaded. Using this mechanism, you can use the trigger sprites given them a certain group ID to activate some sprites in the distance without any side effects.
If you place trigger sprite itself only, or give a group ID different from the sprites you want to trigger to it, you will get no effect.